Feeling Games
Feeling Games is a symposium on the intersections of games and emotions hosted at the Illinois Institute of Technology by the Department of Humanities, the Humanities and Technology Lab (HaT Lab), and Galvin Library with additional sponsorship from the Lewis College of Human Sciences, the College of Science, the Department of Computer Science, and the Department of Psychology, to be held on September 25, 2015.
Schedule
All events to be held in the Cherry Room, located in .
9:30-10:00 a.m. Registration and Coffee
10:00-10:15 a.m. Welcome Address
10:15-12:00 p.m. First Panel
- āHold My Hand: Japanese Amae, Omoiyari, and Empathy Building in Games,ā Jennifer deWinter, Worcester Polytechnic Institute
- āAll the Feels: Confronting Toxic Gamer Culture and What it Means to āPlayā a āGame,'ā Adrienne Massanari, University of Illinois ŗ£½ĒĀŅĀ×
- āāIām sure your woman-arms will be able to lift it:ā Queer Interface and the Legibility of Power and Privilege in Anna Anthropyās Realistic Female First-Person Shooter,ā Whitney Pow, Northwestern University
- āNavigating Failed Performances in Digital Play Spaces: The Emotional Cost of Conflict,ā J. Talmadge Wright, Loyola University - ŗ£½ĒĀŅĀ×
12:00-1:00 p.m. Lunch Break
1:00-2:45 p.m. Second Panel
- āBeyond Screens and Spectacle: Ethnographic Reflections on Game Culture,ā Florence Chee, Loyola University - ŗ£½ĒĀŅĀ×
- āTime Out: Affectivity & Temporal Manipulation in Games,ā Chris Hanson, Syracuse University
- āExperimental Games: Affect Theory and Non-Sovereign Play,ā Patrick Jagoda, University of ŗ£½ĒĀŅĀ×
- āāPeople Add Stress in My Gamesā: How Emotions in Socially Networked Games Drive Gameplay Decisions,ā Stephanie Vie, University of Central Florida
2:45-3:15 Coffee Break
3:15-5:00 p.m. Game Design Roundtable
Featuring
- Janell Baxter, Columbia College ŗ£½ĒĀŅĀ×
- Bill Guschwan, Columbia College ŗ£½ĒĀŅĀ×
- Arlen Moller, Illinois Institute of Technology
- Doris C. Rusch, DePaul University
- Ashlyn Sparrow, Game Changer ŗ£½ĒĀŅĀ× Design Lab